Episode 29: Designing the Designers to Build Better Worlds - Vangelis Lympouridis

Expert in Innovation by Design, Immersive Virtual Reality and Augmented Reality (XR) technologies, Big Data and Whole-Body Interaction design, operating at the crossroads of emerging tech, academia, and various industry verticals such as healthcare (MedTech and Digital Health), education (EdTech), entertainment (Game Design, World Building, Interactive and Immersive Music), and social enterprise (Games for Change, Serious Games, Diversity & Inclusion apps, Social Justice apps).

As the founder of Enosis, he is leading innovation by design, discovery, specialized R&D, and advisory services on innovation, productization, commercialization, and business strategy.

At Enosis, he works on R&D and innovation projects in partnership with academic institutions such as the London School of Economics, USC, and ASU and industry partners such as HP Labs, Google, Dolby, Experimental Design and many promising startups in the US and internationally. He takes pride in producing the Bohemian Rhapsody VR Experience, one of the first VR experiences that explored the power of immersive music in collaboration with Google and the rock band Queen.

As the Chief Design Officer at Applied VR, he oversaw a series of Medical Virtual Reality therapeutic products from R&D and product design to full productization. The EaseVR platform he designed and supervised for Chronic Pain management has received Breakthrough Device Designation from the FDA in 2020.

He is the West Coast organizer of the MedVR initiative and head of the educational program and work to cultivate a diverse community of experts that embrace the challenge of applying immersive technologies in healthcare.

As faculty at the Viterbi School of Engineering, he teachs the AR/VR and Mixed Reality course. He is also a visiting scholar at the School of Cinematic Arts and a senior researcher at the Creative Media and Behavioral Health Center. Previously, he ran the MxR Studio (Mixed Reality Studio) at the School of Cinematic Arts and worked on research projects with Mark Bolas, ICT and the MxR Lab, at USC. He also produced early award-winning Virtual Reality works presented at the World Economic Forum in Davos, the Sundance and Tribeca Film festivals, the V&A museum, IndiCade, and academic conferences SIGGRAPH, IEEE VR, CHI and HCI international.

Vangelis also holds a Ph.D in Whole Body Interaction from the University of Edinburgh and has a diverse background in Systems Design, Rapid Prototyping, Interactive Media, Design Theory, HCI, and Engineering.


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Episode 30: Following Fun and Flow - Michael Lovitch

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Episode 28: Connecting Through the Joy of Nature - Joel Robinson